Как ставить патчи на игры

+ Дата публикации: - 10.09.2017 - 2459 Просмотров

На текущий момент разработчики работают над версией 1. Патч по определению - это заплатка. ВНИМАНИЕ: Ссылка на старую тему:.

They also have new visual effects to accompany this change.

Что такое патч для игры

Bronze Dragon - New Creature! The Bronze Dragon creature has been added to the Toolset, so expect him to show up in new community content as well as Mask of the Betrayer. Stealth Improvements – Some improvements have been made to stealth to make it more effective in a Multiplayer environment. Among these, characters who are hidden will no longer show up when detected by any party member, and hidden characters should be hidden properly regardless of faction. A "Find a Resource" Plugin has been added to the toolset.

A Creature Appearance Wizard has been added. This will allow you to change the appearance of spawned creatures and creature blueprints, including race, gender, armor and armor attachments. This feature can be accessed by right clicking on a creature or blueprint entry. NOTE: This feature is currently in Beta, and there are plans to improve its functionality. A Texture Swapper has been added that allows builders to swap the textures in a tileset. This feature can be accessed from a tile’s properties pane, visible by right clicking on a tile.

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A new custom skydome system has been added to the toolset, allowing users to replace the NWN2 skies with skydomes of their own creating. Areas now have additional settings under their Day/Night Stage Properties that allow builders to “de-saturate” an area – that is, remove a percentage of the color from an area, all the way to black and white. A UI feature has been added to allow DMs to adjust player/creature alignments using a slider bar. Comments from the toolset (comments within the {} brackets) will now show up in the Creator.

The distance a DM can zoom out has been greatly increased. A filter feature has been added to the DM Client player list. This will allow DMs to select specific players and filter their list down to only show those selected players. Module Debug text should now display properly. The Dwarven Defender Defensive Stance ability now functions properly. The game will no longer crash if a player presses the + key on the number pad in a multiplayer game. Fixed an issue that was resulting in corrupted save games.

Typing // will now make it so that the rest of the string is not treated as a command input, allowing the character to speak the rest of the string without any changes. Character AI should now respond to all attacks, not just attacks that result in damage. Fixed an exploit that allowed players to increase their CON. Neutral players should now be able to select Akadi as a deity. The Improved Defense feats should now replace each other. Mouse camera panning and tilting are now options in the game. The 2DA editor in toolset should now handle rows where the row # is 4 digits. When viewing a 2DA in the toolset, sorting by any column other than the # will no longer renumber all the entries when saving.

Changing a placeable's OpenState property will no longer yield an Unknown. Swapping textures in the toolset should no longer result in solid black textures.

Как устанавливать патчи к играм

Opening the toolset after having set the TreeLeaves option to false in the View -> Options -> Graphics menu should result in leaves not being rendered. Builders can now select male or female model previews on the Armor Tab in the creature properties window. Manually entering a value in the Pressure's text field should now affect brushes. When you run the toolset a prefabs folder should be created, which becomes the default location for saving Prefab objects. Exported Prefabs will not get added to the blueprint list until the Toolset is restarted. Ctrl-Z will no longer set height-lock in the toolset.

The Z key is used now. Property of a light OFF and ON will toggle the light source OFF and ON. Pasting encounter triggers with spawn points no longer crashes the Toolset.

Вы искали 2 Как Поставить Патч

All the effects associated with an air elemental are played in the proper place. The name of the last conversation will no longer be missing from the conversation dropdown in the properties list. Adding a new entry in the journal, when another entry is currently selected, will add the new entry to the parent category of the selected entry. Red conversation nodes now show "[END DIALOG]" if they have no response nodes under them. Glow maps stay on the creatures for which they are intended. Map hotspots will now appear in the same position in-game as they do in the World Map Editor. On the DM's Context menu, if you are controlling the DM avatar the non-DM heal skill will not show up.

If you possess another creature, the non-DM heal skill will show up.

Как вставлять патчи в игру

DM commands listed in the Keymapping tab will now function properly. Dead players will no longer disappear from the chooser. Possessing/Unpossessing Creatures will no longer play the creature's possession sound. Players will no longer see the floating text from DMs unless the DM is visible. Changing the resolution in the DM client should no longer cause the text to disappear from the chooser and creator. DMs can change the faction of a creature using the dm_setfaction command.

Players will no longer hear the footsteps of hidden DMs. The disable AI button in the chooser will now work properly.

Вопросы и ответы

DebugMode will no longer need to be active for a DM to use console commands. The last entries in the Chooser or Creator lists will no longer be blank. The chooser will now focus on the current area when opened.

DMs can now select dead PCs from within the chooser. The Chooser and Creator will no longer require double-clicks on the buttons. The + key on the number pad will now jump the DM to the location of the mouse pointer. The toggle trap/trigger display button will now work properly. DMs will now be able to join a server that is full, even if that puts the player count over the limit.

Для чего еще нужен патч

DMs will still count against the overall player count. When a DM saves his avatar, the custom shortcuts in the quickbar should no longer become unuseable at next login.

модпак вспышки

Player portraits in the player list will no longer be blank if a player is in a different area. Player portraits in the player list will now have the correct portraits and names. EffectDeath now has a new parameter that will make it so that any visual effects on the creature aren't purged (With the exception of mobility imparing effects, like stun, paralysis, etc). The "GetGroupNumKiled" script within ginc_group has been renamed to "GetGroupNumKilled".

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Melf's Acid Arrow will no longer be stopped by spell resistance. The combat log will now report Disintegrate as a ranged touch attack when cast. Disintegrate will now gain bonus damage when Empowered.

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The targeting circle for Horrid Wilting has been changed to 30 feet. Fixed a spelling error for the Glyph of Warding spell description. Если мне выложат озвучку то сдеаю. У меня есть патч аккеловский, но как выдрать оттуда отдельно звук я не знаю. Народ, дайти PoliceMan'у акеловскую озвучку, а? Воть еслиб точно знал что выложить из акеллы сам бы выклал, мнения насчёт файлов озвучки есть разные. Не получается пропатчить до 1101115:(Поделитесь, пожалуйста оригинальными шрифтами от английской версии 1.

(из шапки nwn2_101original_files. Patching from local file: nwn2_pc_english_from106980_to1101115. Extracting files from: temp\\nwn2_pc_english_from106980_to1101115.

Inflating: nwn2_pc_english_from106980_to1101115. Copied file: nwn2_pc_english_from106980_to1101115. An incorrect version of the file was found on your system. The update was unable to complete, since the file contents were incorrect. D:\\GAMES\\NWN2\\UI\\default\\fonts\\NWN2_Main. Оригинальные модули, это почти вся игра. Игру можно скачать в пиринговых сетях. Подскажите, до какой максимальной версии сразу можно пропатчить игру с версии 100788, чтобы не патчить к примеру от 1.

Подскажите, до какой максимальной версии сразу можно пропатчить игру с версии 100788, чтобы не патчить к примеру от 1. Кто-нибудь может выложить 1100_West_Harbor. Mod из nwn2+motb без каких-либо установленных патчей? Удалил образы, а пытаясь обойти глюки, нечаянно его изменил, теперь не ставится патч. Пропатчил все сделал игра супер работает но ЗВУКА НЕТ! Скачал последнюю версию драйверов. Комп новый ДУАЛ Кор. Как ставить Akell'овские патчи на пиратку. Патчер не может найти ключи реестра/записи в инишках. Если у кого стоит Akella, киньте ветку/инишки на мыло pzkpde@bk.